Kingdoms of Telgard Welcome, Guest. Please login or register.
May 28, 2017, 12:44:01 AM
Home Website Help Login Register
News:
A worm eats corruption;

    His tentacles spread his touch.

    His shadow falls across the land

    Beneath the Ring of Lights.

New members - please see the Registering Your Account topic in the  Introduction to Telgard forum.

Kingdoms of Telgard  |  OOC Boards  |  Questions & Answers (Character Application)  |  Topic: A question on being a mercenary « previous next »
Pages: [1] Print
Author Topic: A question on being a mercenary  (Read 1485 times)
Anluan
Playing Character
*
Posts: 55



WWW
« on: April 11, 2013, 09:40:03 PM »

A couple of questions that I realized I should have asked before but that did not occur to me until now.

!st I am planning my character as a not to smart but quite strong mercenary/hunter He only has two in intelligence and no scholarly skills, but being a merc would he at least be able to handle the simple transactions and money counting needed to handle his own business?

My second question is what would the average price be for hiring a mercenary or bodyguard?

Like I said, I probably should have asked this before but it only just occurred to me.
Logged
Richard Fingersmith
Playing Character
*
Posts: 18



WWW
« Reply #1 on: April 11, 2013, 11:46:25 PM »

Your mercenary would not have a problem handling the simple transactions, but if a glib-tongued customer decided to twist him up in negotiations, the merc would probably a) be fleeced b) kill the buxxer out of frustration. Tongue

As per my reckoning of course, but it would depend on how you have role-played up to that point and the context.

As to price for hiring, it would be down to negotiations with the customer trying to hire.
Logged
CD Imago
Creative Developer
*****
Posts: 1070



« Reply #2 on: April 13, 2013, 09:23:35 AM »

Quote
Intelligence 2: While not as dumb as the proverbial doorknob, you are definitely what they call "slow." It will take you longer than average to learn most things. You can learn magic, but you will never excel in it. And most people will consider you a moron, because... let's face it... you are one.
- from the FAQ section

It looks like we don't currently have a write up for the Merchant/Business skill on the skills page.  Like most practical skills, though, I imagine it would be tied to intelligence.  Also note that "basic math" is part of the scholar skill, so without some education, your character will not have the skills to run a business.  He probably has no clue what to charge for his services and will make up a random number that "feels" right to him or go with whatever people offer.  But he won't have enough knowledge of the market economy to understand competitive rates or skill valuation much less cost-benefit analysis.  He probably shouldn't handle his own business, since his best option would be to find a business partner who could handle the money and contracts.  Especially if there are contracts; your character can't read, and legalese would confuse the heck out of him.  But it's up to you how trusting you want to play your character or how aware he is of his own limitations.  Just keep in mind to play your character at his intelligence level, and it could be very interesting.

As to learning scholar or business skills, it's not impossible, but it will take your character a lot longer than most.  And he'll be more likely to learn things in a very simple form or things that get repeated often.  So he can learn to count money, but adding large sums may always be difficult and time consuming for him, and he always does it by following an exact procedure that he learned.  Nor will he be able to advance far beyond the basic level of skill.  Again, a lot of it's up to the way you play your character. 
Logged
Pages: [1] Print 
Kingdoms of Telgard  |  OOC Boards  |  Questions & Answers (Character Application)  |  Topic: A question on being a mercenary « previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines

RPG,D&D Library
Fantasy book reviews, news and more
Valid XHTML 1.0! Valid CSS!